Usually I’m pretty hesitant to put in a good word for sequels, especially for horror games. I know I’ve given praise to Dead Space 2 and Resident Evil 7, but those two are quite the exception to my stubbornly enacted rule. And I’m not going to break that rule today, either – The Evil Within 2 has some qualities that other people value but I dislike, such as side quests and dialogue trees. But I won’t ramble on about the things I don’t like. The holidays are incoming, so I’ll be nice.
I really, really enjoy the environment design in The Evil Within 2. The design choices made are similar enough to correlate to the first installment, but are unique enough to have its own voice and vibe.